The learning curve maybe something of a drawback, but in the end is should all be worth it. ConclusionīodyPaint 3D is a complex ensemble of components for the professional 3D artist that provides all the necessary means to map and paint complicated models in come up with real-looking textures. Painting texture on complex geometry can be done with projection painting feature that can eliminate visible seams present at UV edges. The impressive number of components includes everything from brushes, paint tools, filters, selection tools, effects, along with the necessary control options. ![]() More polishing can be done via the available tools that can make polygon-aware modifications as well as allow the addition of new geometry in the UV map. The rack of UV tools available make sure that models and the materials are lined up perfectly regardless and the best UV map is attained for each element.Īmong the algorithms available for UV mapping is Cubic Optimal Mapping that adjusts the coordinates and removes overlapping points. However, although it takes a while to get accustomed to the main application window the interface and how all the elements are laid out is far from being inconvenient and professional users should see this immediately. A simple look at the interface is enough to come to this conclusion as the numerous elements and functions available turn it into a labyrinth for the average user. ![]() The package is aimed at users with solid background in image editing that is supported by plenty of artistry. ![]() More than this, texture is what makes the model fit into the environment it was created for.īodyPaint 3D is a complete package of tools and functions that can help create high quality textures it also includes sculpting tools that allow modifying the objects in details and turn them into genuine digital works of art. Maxon Computer has released a new plugin that integrates the companys BodyPaint 3D 3D painting application with 3ds max versions 3 and 4. Once you have painted the object in BodyPaint 3D, the texture and material data is sent back to Maya and the scene is updated in Maya. The objects are transferred directly from Maya to BodyPaint 3D geometry, material, light and UV data are all sent over. ![]() Without texture, a 3D model is just a shape with no hint of personality. This exchange plugin enables you to texture Maya objects in BodyPaint 3D.
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